Current Vindictus Bug List
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Current Vindictus Bug List
If a bug is listed, please assume it has already been reported. This cuts down the amount of tickets for the same issue, allowing more bugs to make it to Nexon's development team, devCAT.
Current Bugs:
* Your friends list may incorrectly display whether friends are online or not, making chatting with them impossible. You are still able to talk to them by any other means.
* Minor text issues and misspellings.
* It is possible to get stuck in a shop after pressing the exit button. Exiting to the main menu and logging back in fixes this issue.
* On some maps, monsters may fly up into the air for no reason. Caused by the ragdoll model clipping through the ground then turning solid and being forced out of it.
o Often happens with spiders.
* Titles will not show change in progress until either the player completes the requirements or the player re-logs.
* When logging out of one character and logging into another, your chat log will not clear.
* Sometimes when picking up an object your character may be holding it wrong. This seems to happen when one object is on top on another.
* Dungeons are occasionally unfinished after completing them, no battle finished screen appears. Game must be quit to leave the dungeon, because the forfeit button doesn't function properly.
* Monsters, objects and items will occasionally fall through the map and become unreachable, sometimes preventing the completion of that dungeon.
* There is a bug/exploit in which one can instant-kill Sturdy Emuloch by trapping him.
* The Gnoll Chieftain in Perilous Ruins can get "stuck" in one place till you knock him down.
* The auto collect tokens buttons are sometimes in Korean.
* Very rarely, your camera may lock onto another character as though you are dead when using /escape.
* Sometimes when sprinting into items on a boat you may walk inside them and even break them while waking through them.
* Walking against a wall will speed up your movement. This is a known bug with the Source engine.
* Sometimes when you look up at the sky it turns black until you look back down.
* Sometimes trees are covered in squares.
* Some players are unable to see any fish on the fishing boat.
* When playing the prologue, the spider appears to climb on an imaginary wall when the player reaches the end of the roof battle.
* Tieve sometimes says error text.
Fixed Bugs:
* Players are unable to get on a boat if the player's account is listed as under 18.
* Durability loss does not always save after leaving an instance (is not to be confused with the no durability loss in the Perilous Ruins)
* Fixed text error when making friend request.
* Fixed text error in the Shire Cat Shop dialogue.
* Goddess Grace is now available only to characters below Level 5, as intended.
* Pressing the "" key no longer removes User Interface
* All the boats are still bugged, but the quests for the 3rd boat have been removed. (They have been Readded with the 1.06 Patch with the official implementation of Ainle)
* The Strange Traveler NPC at the inn no longer has missing dialog text and will not display an error anymore.
Intentional Features:
Note: These are not bugs but are an intentional part of the game.
* Players are able to pick up boss's weapons when they are defeated.
Current Bugs:
* Your friends list may incorrectly display whether friends are online or not, making chatting with them impossible. You are still able to talk to them by any other means.
* Minor text issues and misspellings.
* It is possible to get stuck in a shop after pressing the exit button. Exiting to the main menu and logging back in fixes this issue.
* On some maps, monsters may fly up into the air for no reason. Caused by the ragdoll model clipping through the ground then turning solid and being forced out of it.
o Often happens with spiders.
* Titles will not show change in progress until either the player completes the requirements or the player re-logs.
* When logging out of one character and logging into another, your chat log will not clear.
* Sometimes when picking up an object your character may be holding it wrong. This seems to happen when one object is on top on another.
* Dungeons are occasionally unfinished after completing them, no battle finished screen appears. Game must be quit to leave the dungeon, because the forfeit button doesn't function properly.
* Monsters, objects and items will occasionally fall through the map and become unreachable, sometimes preventing the completion of that dungeon.
* There is a bug/exploit in which one can instant-kill Sturdy Emuloch by trapping him.
* The Gnoll Chieftain in Perilous Ruins can get "stuck" in one place till you knock him down.
* The auto collect tokens buttons are sometimes in Korean.
* Very rarely, your camera may lock onto another character as though you are dead when using /escape.
* Sometimes when sprinting into items on a boat you may walk inside them and even break them while waking through them.
* Walking against a wall will speed up your movement. This is a known bug with the Source engine.
* Sometimes when you look up at the sky it turns black until you look back down.
* Sometimes trees are covered in squares.
* Some players are unable to see any fish on the fishing boat.
* When playing the prologue, the spider appears to climb on an imaginary wall when the player reaches the end of the roof battle.
* Tieve sometimes says error text.
Fixed Bugs:
* Players are unable to get on a boat if the player's account is listed as under 18.
* Durability loss does not always save after leaving an instance (is not to be confused with the no durability loss in the Perilous Ruins)
* Fixed text error when making friend request.
* Fixed text error in the Shire Cat Shop dialogue.
* Goddess Grace is now available only to characters below Level 5, as intended.
* Pressing the "" key no longer removes User Interface
* All the boats are still bugged, but the quests for the 3rd boat have been removed. (They have been Readded with the 1.06 Patch with the official implementation of Ainle)
* The Strange Traveler NPC at the inn no longer has missing dialog text and will not display an error anymore.
Intentional Features:
Note: These are not bugs but are an intentional part of the game.
* Players are able to pick up boss's weapons when they are defeated.
Zeza Reignhalt- I post more than Umbra.
- Posts : 794
Join date : 2010-03-03
Age : 36
Location : Computer
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